Weekly Devlog #2 - 22 May 2024


WEEKLY CHANGELOG
- Added Day & Time system and UI
Day result UI will now appear after the time reach 20:00

- Enhanced customer serving mechanics
Player now able to take customer order while holding any items
Customer now able to hold the food when eating

- Added Satisfaction Mechanic & Win Lose condition with UI
Acts as win & lose condition, Customer have initial 3 stars, and will be reduced if not served in certain time. Player need to reach 50% of the stars obtainable during the day to advance

- Added Customer Spawn Mechanic
Customer is now having proper arrive and leaving mechanic

- Added functional Main Character animation framework
- Imported Main Character assets
- Added some new ingame objects
- Main Character Animation sketch finished
- Finalizing level design

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