Weekly Devlog #2 - 22 May 2024
WEEKLY CHANGELOG
- Added Day & Time system and UI
Day result UI will now appear after the time reach 20:00
- Enhanced customer serving mechanics
Player now able to take customer order while holding any items
Customer now able to hold the food when eating
- Added Satisfaction Mechanic & Win Lose condition with UI
Acts as win & lose condition, Customer have initial 3 stars, and will be reduced if not served in certain time. Player need to reach 50% of the stars obtainable during the day to advance
- Added Customer Spawn Mechanic
Customer is now having proper arrive and leaving mechanic
- Added functional Main Character animation framework
- Imported Main Character assets
- Added some new ingame objects
- Main Character Animation sketch finished
- Finalizing level design
Get Padang Express
Padang Express
Status | In development |
Author | OneTwo Production |
Genre | Simulation |
Languages | English |
More posts
- Weekly Devlog #5 - 12 June 2024Jun 11, 2024
- Weekly Devlog #4 - 05 June 2024Jun 05, 2024
- Weekly Devlog #3 - 29 May 2024May 29, 2024
- Weekly Devlog #1 - 15 May 2024May 25, 2024
Leave a comment
Log in with itch.io to leave a comment.